Doomsday Confluence
The Confluence template has always been about paying for repetition: choose a number, then buy that many charges from a short modal menu, mixing the effects in whatever proportion the board demands. Where earlier versions traded in damage, life, and cards, this one deals purely in attrition. The X is spent twice over, once to set how many modes you pick and once to fund each one, so a wide cast is genuinely expensive but scales into a many-sided swing: strip several creatures, empty hands, and leave a wall of 3/3 menace bodies behind. The sacrifice clause is the sharp one precisely because it reads as symmetrical: "each player sacrifices a nonartifact creature of their choice" points back at you too. The quiet engine is that the Dalek tokens this spell manufactures are artifact creatures, which the edict cannot touch. Since modes resolve in printed order, the sacrifice fires before any tokens arrive, so the asymmetry has to come from the board you build ahead of time: keep your own creatures artifacts (or reduce yourself to none, in which case you simply sacrifice nothing) while your opponent's flesh-and-blood bodies remain the only legal fodder. Discard rounds out the package as the mode that keeps a control opponent from rebuilding after the board thins. None of this is efficient at small X; the card wants a late-game mana surplus and a board where the split between artifact and nonartifact creatures already tilts your way.



