Skip to content
Moxonomy

Divine Smite

Instant1 generic manaWhite mana

Removal that reads its target's color before it decides how hard to swing: against any threat it buys a turn, phasing the permanent out of existence until its controller's next untap, but against a black target it upgrades to permanent exile. That split is the whole point. Phasing is a soft answer, temporary by construction, but it has virtues destruction lacks: no death triggers to hand the opponent value, no indestructible or regeneration to blank the spell, and everything attached travels with the creature, which simply ceases to interact until it returns. Exile is the hard answer, and gating it behind a single color turns a clean tempo play against most of the color pie into full, permanent removal whenever the opponent is in black. The impulse is white's old preference for setting a threat aside rather than killing it outright, now paired with a keyword that strips the usual liability of a temporary answer. What makes the design worth studying is how phasing sidesteps the indestructible-and-regeneration arms race entirely: it never asks whether the target can be legally destroyed, only whether it can be legally targeted, and then removes it from the game state on its own terms. A conditional exile on a two-mana instant is a rate white rarely earns, and the color condition does exactly the load-bearing work the color's philosophy demands: mercy by default, retribution against the one color that most deserves it.

Divine Smite (afr)
AFR · #12uncommon
Pricing
Normal: $0.16
Foil: $0.21
Oracle Text

Rules text

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close