Divert Disaster
The soft counter has always run on a bribe: pay the tax or your spell dies, and the caster usually just pays it, which is the point. Mana Leak, Daze, and their kin are tempo trades that decay as the game opens up. What sets this one apart is who profits when the tax gets paid. Instead of drawing a card or scrying (the usual consolation prize for the counter's controller), it hands you a Lander token, which means the "failure" branch is a ramp spell that fixes your colors and thins your deck. The two-mana ask is small enough that most opponents will pay it in the mid-game, so the realistic read is not "I countered your spell" but "I taxed you two, and I got a land out of it." That inverts the usual math on a Force Spike effect: the card that gets worse the longer it sits in hand is instead trading its late-game dead-draw problem for a ramp payoff you actually want when the counter no longer bites. It is a counterspell that would rather be paid, which is a strange and deliberate thing to build, and it points at a design lineage where soft permission stops being a pure tempo tool and starts underwriting a manabase.
