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Moxonomy

Divergent Equation

InstantX generic manaX generic manaBlue mana

The double-X cost is the quiet engineering trick here: because both X's draw from the same value, buying back three cards costs seven mana and four costs nine, not the four or five a single X generic mana would suggest. Regrowth effects for instants and sorceries have always been priced to keep them from becoming a resource loop, and this one solves the problem by making bulk retrieval scale steeply along the mana curve rather than capping the count outright. Return one card and you have paid three mana for a slightly awkward single-target recursion; return four and you have committed most of a late-game turn to refilling your hand. That curve is the whole design: it wants to sit idle in the early game and cash out once the graveyard is deep and the mana is there. The self-exile clause is what closes the loop it would otherwise open, since a card that rebuys instants and sorceries could otherwise pair with a second copy or another recursion spell to grind a graveyard indefinitely; exiling itself on resolution takes it out of the pool it feeds. What is left is a piece of blue card advantage tuned so its ceiling arrives only when you have earned the mana to reach it, patient by construction rather than by restriction.

Divergent Equation (sos)
SOS · #43uncommon
Pricing
Normal: $0.22
Foil: $0.28
Oracle Text

Rules text

Return up to X target instant and/or sorcery cards from your graveyard to your hand. Exile Divergent Equation.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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