Disciple of Malice
Color hosers carry a structural defect: when the opposing color never shows up, they are dead cards rotting in hand. Cycling answers that defect directly. Against white, this 1/2 attacks and blocks with near-total immunity: white burn cannot target it, white creatures cannot block it, and white auras cannot stick. Protection makes it unblockable by white blockers too, which is genuine evasion when those are the bodies in front of it. Against any other color, the protection clause is inert, so the card converts: pay two, discard the body, draw fresh. The small frame is the tell that the protection is the entire reason to run it; nobody is here for a 1/2's combat math. What makes this design hold together is that the conditional hate never costs you a turn, because the moment the hate is unwanted it becomes a cantrip instead. That is the older, cleaner solution to a problem that plagued narrow answer cards for years: a piece of color hate that refuses to be a blank, trading its specialized job for a card draw whenever the job does not exist.
