Diregraf Ghoul
Two power for a single black mana is a rate too good to print clean, and aggressive black has spent its whole history finding clever ways to pay for it. Carnophage and Sarcomancy folded the cost into life total, with upkeep taxes that slowly bled the player out. This design takes a different route: the body shows up whole, but it shows up tapped, surrendering nothing on offense and everything on defense for one turn. Summoning sickness already keeps any one-drop from swinging the turn it lands, so the tapped clause costs the aggressor nothing on the play; what it actually withholds is a blocker. Cast on the draw, this is purely an investment in later turns, unable to trade or stem damage the moment it arrives. The payoff is curve density rather than raw speed: you commit a full two power on the first turn and leave every later mana free for the two- and three-drops the deck still wants to deploy on schedule. It is the cleanest expression of black aggro's recurring "premium stats, deferred cost" template, with the whole price paid in a single beat of timing instead of a recurring drain on the life total.






