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Moxonomy

Dimir Signet

Artifact2 generic mana

The signets solved a problem that earlier mana rocks left open: ramp that also fixes. Pay the activation cost, tap, and you get two colored mana of your guild's pair, which means the artifact does not just accelerate but smooths a two-color manabase in one motion. That tap-plus-one-generic structure is the balancing act. It is not a true accelerant in the sense of netting mana the turn it comes down (you spend two to cast it, then feed it one more to produce two back), so the early game tempo loss is real; the payoff is that every subsequent activation produces exactly the colors a guild deck wants without the variance of fetching or the friction of off-color sources. Compared to the older generation of fixing rocks that produced a single specific color, the dual output is what makes the cycle a deckbuilding default rather than a situational include: it answers both the "do I have enough mana" and "do I have the right mana" questions with a single permanent. The blue-black pairing in particular tends to sit in control and value shells that want to hit land drops while holding up interaction, and a rock that converts a generic into precisely the colors those decks hoard does quiet, reliable work over a long game.

Dimir Signet (brc)
BRC · #138common
Pricing
Normal: $1.29
Foil:
Oracle Text

Rules text

1 generic mana, Tap: Add Blue manaBlack mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

21 sets
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