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Moxonomy

Dichotomancy

Sorcery7 generic manaBlue manaBlue mana

The conceptual color-swap here is theft pointed not at the board but at the deck behind it. For each tapped nonland permanent an opponent controls, you reach into their library for cards sharing that name and put those copies onto the battlefield on your side. The originals stay put; this is a search-and-replace, not a board-wide steal, and the distinction is the whole engine. The spell punishes redundancy from the wrong direction: a deck leaning on multiple copies of its best permanent hands you the copies it has not drawn yet, so the more committed an opponent is to a singular effect, the more of it ends up under your control. The tap clause is the timing constraint that both makes it work and works against it. Permanents only count while tapped, so the spell wants to land after an attack step or a string of activations, which makes it a reactive sorcery that punishes a board that has just spent itself. Suspend softens an otherwise steep price, letting you set the trap three turns out at a discount and gamble that the opponent will be tapped down by the time the spell resolves on its own. It is less a sweeper than a redirection of the opponent's deckbuilding investment, sharpest against exactly the kind of consistency every constructed deck is built to chase.

Dichotomancy (plc)
PLC · #38rare
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—1 generic manaBlue manaBlue mana (Rather than cast this card from your hand, you may pay 1 generic manaBlue manaBlue mana and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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