Skip to content
Moxonomy

Destiny Spinner

Enchantment Creature — Human1 generic manaGreen mana

Green rarely gets to police the stack, and the static ability here is a quiet acknowledgment that the color's proactive plans (enchantment engines, creature-heavy midrange) have always been vulnerable to the one interaction green cannot answer on its own turn: the counterspell. Note the precise scope, though. It shields only creature and enchantment spells you control, and only while they sit on the stack; permanents already on the battlefield gain nothing, and instants, sorceries, noncreature nonenchantment artifacts, and everything else remain fully counterable. That narrowness is the point. It patches the specific vulnerability of a specific plan rather than functioning as a broad tax on blue, so the ability only earns its keep in a deck actually casting the spells it shields. The activated mode is where the enchantment count turns that same plan into a clock. Animating a land into an X/X trampler with haste, sized to your enchantment sprawl, means the permanents that build your engine also feed a finisher that dodges sweepers by being a land the rest of the time. The two abilities pull in the same direction: the 2/3 body sits on the board keeping your spells safe as they go on the stack, and the mana sink converts your least-threatening permanent into lethal damage exactly when opponents have spent their removal elsewhere. Both halves reward a deck already committed to enchantments, which is a tidier synergy than green usually gets to hang on a two-drop.

Destiny Spinner (woc)
WOC · #123uncommon
Pricing
Normal: $2.04
Foil:
Oracle Text

Rules text

Creature and enchantment spells you control can't be countered. 3 generic manaGreen mana: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close