Skip to content
Moxonomy

Destined Confrontation

Sorcery2 generic manaWhite manaWhite mana

Symmetric board wipes have always been white's way of trading its own material for tempo, but this one hands both players a scalpel instead of a hammer. Every wrath that lets you keep something (Fell the Mighty, or the many "destroy all creatures with power N or greater" designs) draws its line by a single stat threshold. This one draws the line as a budget: four total power, spread across as many bodies as you can fit under the cap. That reframes the survivor question entirely. A player with one large threat loses it; a player with a wide spread of small utility creatures keeps a working board. The choice belongs to each controller, not the caster, so the card punishes commitment to a single haymaker while rewarding a low, dispersed curve, and it does so on both sides of the table at once. The sorcery speed is the honest part of the deal: no ambushing an attacker mid-combat, no keeping the answer up as a bluff. You reset the board on your own turn and then rebuild from whatever survived. It is a wrath that asks a different question than "how big is your biggest creature," which is a narrower design axis than it first appears, and one that rewards the deck built to duck under the ceiling rather than the deck built to smash through it.

Destined Confrontation (tla)
TLA · #15uncommon
Pricing
Normal: $0.21
Foil: $0.27
Oracle Text

Rules text

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close