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Moxonomy

Despoil

Sorcery3 generic manaBlack mana

Land destruction with a stinger attached, priced at the rate where the math stops working. The category was built on Stone Rain, the three-mana benchmark that established what pulling a single source ought to cost, and even that exchange aged poorly: spending a card and four mana to deny one mana source falls a full turn behind a player developing a board. The two life is the design's attempt to bridge that gap, folding a sliver of reach into a category that otherwise produces no board state. Black gets to point land destruction at a manabase and chip the life total in the same motion, which matters in a clock-oriented deck that wants every spell to advance the kill even while it is nominally playing defense. The arithmetic problem with single-target Stone Rain effects is structural rather than a question of two extra points: the trade is one-for-one on cards, but tempo-negative by a turn, so pulling a single land while the opponent keeps casting cannot keep pace with a growing board. The effect only pays off when stacked into a dedicated denial shell that the rest of the deck supports. As a lone copy it is a tax, not a strategy. The life loss makes the tax sting, but it does not change what the card is.

Despoil (pcy)
PCY · #62common
Pricing
Normal: $0.14
Foil: $2.31
Oracle Text

Rules text

Destroy target land. Its controller loses 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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