Depths of Desire
Bounce spells have always been a tempo trade with a built-in liability: you spend mana and a card to delay a threat, the opponent recasts it, and you have spent resources to buy a single turn. The Treasure clause here is an attempt to file down that liability. The mana you sink into resetting a creature comes partway back, stored as a one-shot rock that fixes any color and waits until you need it. That turns a pure tempo play into something closer to even on the resource count: you bounce now, ramp later, and the timing of the second half is yours to choose. The instant speed is what makes the whole thing work as a tool rather than a setback, since you can hold it for the combat trick that pumps your blocker out of range, the kill spell on the stack, or the end-of-turn reset that frees your mana for the next turn's plan. It sits in the lineage of unconditional bounce that runs from Unsummon through Vapor Snag, but where those cards earn their slot on raw efficiency, this one asks you to value the artifact it leaves behind: a Treasure that fuels splash colors, powers an artifact-count payoff, or simply pays for the spell you bounced the creature to clear a path for.
