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Moxonomy

Depressurize

Instant1 generic manaBlack mana

Killing a creature by shrinking its power to nothing is an old trick, but this one refuses to be a clean removal spell: the destruction only fires if the target's power actually reaches zero or below. A -3/-0 swing erases small creatures and mana dorks outright, but it does nothing to anything with four power or more except sap it for a turn. That conditional is the whole balancing act. You are not paying two mana for guaranteed removal; you are paying for a debuff that upgrades itself into a kill only when the target is small enough to warrant it. It reads as strictly worse than a proper removal spell against the threats a black deck most wants gone, and it is: this is meant to punch down, clearing the early curve and blunting go-wide starts rather than answering a finisher. The instant speed matters more than the size cutoff suggests, though. Because the power reduction and the destruction check happen in the same resolution, casting it during combat can drop a blocker's power to zero or below or shrink an attacker out of lethal range and, when the math lines up, kill it in the process. It is a combat-trick-shaped removal spell that only rewards you when the creature it targets was never big to begin with.

Depressurize (eoe)
EOE · #95common
Pricing
Normal: $0.15
Foil: $0.19
Oracle Text

Rules text

Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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