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Moxonomy

Dense Canopy

Enchantment1 generic manaGreen mana

Most ground-stalling enchantments freeze combat for both armies; this one rewrites a single rule of the air. Flyers, normally the cleanest way to slip damage past a clogged board, can now only block each other, which hands the ground game entirely to the player with more bodies. It is a green answer to a green problem: green has always had the biggest creatures and the fewest evasive ones, so closing off the sky lets a ground swarm punch through unblocked while the opponent's lone evasive threat sits uselessly on defense, able to block only its own kind. The asymmetry is sharper than the symmetric text suggests, because it rewards whoever already wanted to attack on the ground. There is a quieter wrinkle too: a creature with flying can still be assigned to block another flyer, so this does not turn off air combat, it just walls it off from the dirt below. As a piece of color-pie engineering it reads as green staking a claim on grounded aggression, a tax on evasion that costs nothing to maintain and asks only that you have the wider board to exploit it.

Dense Canopy (sok)
SOK · #125uncommon
Pricing
Normal: $0.24
Foil: $0.86
Oracle Text

Rules text

Creatures with flying can block only creatures with flying.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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