Skip to content
Moxonomy

Demon's Grasp

Sorcery4 generic manaBlack mana

A -5/-5 kills nearly everything a creature deck can field, and it does the killing by shrinking rather than destroying: indestructible is no defense against a toughness that drops below one. That reach is the appeal. The tax is the rest of the card. At sorcery speed and a full five mana, it surrenders every trait that makes black removal feared (the instant-speed ambush, the cheap one-for-one) in exchange for a near-guarantee that the biggest creature on the board simply dies. This is removal built for the slow lane, for a deck that can afford to sit on a threat until it has the mana to answer it cleanly, where deleting an opposing bomb for five is a fair trade rather than a tempo collapse. It sits among the black common-rarity removal calibrated for filling out a set's answer suite rather than earning a constructed slot: the effect is dependable, but the price asks too much of any deck running a clock. The reach sells it and the timing taxes it, and a designer pricing the next reliable -X/-X is always negotiating how much certainty a slow color is allowed to buy.

Demon's Grasp (bfz)
BFZ · #108common
Pricing
Normal: $0.11
Foil: $0.13
Oracle Text

Rules text

Target creature gets -5/-5 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close