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Moxonomy

Demand Answers

Instant1 generic manaRed mana

Red doesn't get to draw cards for free, so it pays a toll every time: the color's card-advantage spells have always carried a discard clause, a downside body, or a self-inflicted wound to justify the raw dig. What this one does with that tax is split it into a choice between two disposals. Discard a card and it functions as the plain rummaging red has always been allowed: convert a dead card into two live ones. Sacrifice an artifact instead and the additional cost stops being a cost at all in a deck built to want it, where Treasures, clue tokens, and expendable equipment are asking to be consumed for value elsewhere. That second mode is what pushes the card past its floor: it feeds a sacrifice payoff while replacing itself, so the discard clause becomes a baseline rather than the ceiling. The instant timing matters more than the rate suggests, letting it hold up as a bluff, cash in a token before a wrath, or dig for an answer at end of turn. It is a small, load-bearing piece of the artifact-and-token economies red has been quietly building out, priced so the top end is a two-mana draw-two with upside and the bottom stays honest.

Demand Answers (mkm)
MKM · #122common
Pricing
Normal: $0.44
Foil: $0.60
Oracle Text

Rules text

As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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