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Moxonomy

Deepwood Elder

Creature — Dryad SpellshaperGreen manaGreen mana

Color manipulation as a weapon is a rare angle, and few cards point it as directly at the opponent's mana base as this one does. The activation does not destroy or tap anything: it relabels target lands as Forests until end of turn, so a planned double-blue or double-black turn collapses into mono-green output the opponent almost certainly cannot spend. The discard stays fixed at exactly one card regardless of X; the X generic manaGreen manaGreen mana cost is what scales, and that scaling is what keeps the ceiling honest. Want to rewrite a battlefield's worth of lands in one shot? You pay enough green to cover it, and the activation still costs a card from hand on top. The math runs the wrong direction for attrition. A one-turn color screw that wears off during the cleanup step of the same turn, bought with a card from hand, drains your resources faster than it dismantles theirs, which makes this a tempo tool wearing a denial costume: spend a real card, deny a single turn of mana. The body itself follows the era's pattern of taxing a repeatable activated ability with a discard, turning a small green creature into a recurring engine that bleeds its own hand to function. A clever piece of color manipulation whose price never quite squares with what one turn of disruption is worth.

Deepwood Elder (mmq)
MMQ · #240rare
Pricing
Normal: $0.42
Foil: $6.24
Oracle Text

Rules text

X generic manaGreen manaGreen mana, Tap, Discard a card: X target lands become Forests until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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