Deep Goblin Skulltaker
Descend asks for a very particular kind of graveyard commitment: not a full yard, not a one-time dump, but a permanent card falling into it on the turn you want the payoff, and then again the next turn, and the next. This Goblin Warrior converts that recurring demand into recurring growth, checking the condition at your end step and stacking a counter every turn you've fed the graveyard on schedule. The two halves reinforce each other cleanly: a 2/2 with menace already taxes an opponent into finding two blockers, and each successful descend turn makes that math worse on a creature that was awkward to gang up on to begin with. The discipline in the design is that the counter is not an enters trigger you can splash for value: it is a per-turn consistency check, rewarding a deck that treats its own graveyard as a resource to spend on a clock rather than a pile to fill once. Give it a shell that reliably sacrifices, mills, or self-mills a permanent every turn and it becomes a cheap evasive threat that scales into a real one. Starve it of self-fill and the trigger simply never fires: you are left with an evasive 2/2 whose growth clause is dead text, a body that holds ground but never becomes a clock.
