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Moxonomy

Deathless Pilot

Creature — Zombie Pilot1 generic manaBlack mana

The Mount and Vehicle mechanics hide a curve problem: the heaviest bodies want a crew or saddle number your early creatures simply cannot reach, and a two-drop is normally the last thing that can flip one on. This one counts four toward every saddle and crew requirement while carrying a fragile enough frame to trade freely in combat. That fragility is not a liability here; it is the plan. The graveyard-to-hand ability turns a chump attacker or a dead crew member into recurring fuel, so the card asks to be spent rather than shielded: throw it into a losing block, buy it back for four mana, enable your top-end again next turn. That recursion is what separates it from a plain aggressive body. A one-shot enabler that dies with the plan it was serving is worth little; an enabler that survives the games it enables is connective tissue. This is the low-drop that makes an oversized vehicle-and-mount curve castable and keeps showing up to do the job, a body designed to be attrition-proof precisely because the strategy it fuels burns through its enablers.

Deathless Pilot (dft)
DFT · #82common
Pricing
Normal: $0.08
Foil: $0.11
Oracle Text

Rules text

This creature saddles Mounts and crews Vehicles as though its power were 2 greater. 3 generic manaBlack mana: Return this card from your graveyard to your hand.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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