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Moxonomy

Deathcult Rogue

Creature — Human Rogue1 generic manaBlue or Black manaBlue or Black mana

The hybrid pips are doing the quiet work here: the body costs one generic and two mana of either blue or black, which means a mono-color deck running just one of those colors can cast it without splashing. That flexibility was the point, since this is a Dimir guild creature built to function for either half of the pair. The evasion clause is the real character, though, and it carries a self-referential wrinkle: the creature can only be blocked by Rogues, and it is itself a Rogue. In any board state without an enemy Rogue waiting, that reads as plain unblockable, which makes the 2/2 a reliable carrier for whatever you want to land combat damage with. But against a mirror or any Rogue-heavy field, the clause stops being absolute, and the wording leaves the door open for it to trade or get chumped by its own creature type. It is a clean piece of tribal-aware design: an evasion ability that respects its own subtype rather than ignoring the board entirely, which means the same line of text behaves like Wonder against most decks and like a fair beater against the ones that share its tribe.

Deathcult Rogue (gtc)
GTC · #218common
Pricing
Normal: $0.15
Foil: $0.54
Oracle Text

Rules text

This creature can't be blocked except by Rogues.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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