Deathcult Rogue
The hybrid pips are doing the quiet work here: the body costs one generic and two mana of either blue or black, which means a mono-color deck running just one of those colors can cast it without splashing. That flexibility was the point, since this is a Dimir guild creature built to function for either half of the pair. The evasion clause is the real character, though, and it carries a self-referential wrinkle: the creature can only be blocked by Rogues, and it is itself a Rogue. In any board state without an enemy Rogue waiting, that reads as plain unblockable, which makes the 2/2 a reliable carrier for whatever you want to land combat damage with. But against a mirror or any Rogue-heavy field, the clause stops being absolute, and the wording leaves the door open for it to trade or get chumped by its own creature type. It is a clean piece of tribal-aware design: an evasion ability that respects its own subtype rather than ignoring the board entirely, which means the same line of text behaves like Wonder against most decks and like a fair beater against the ones that share its tribe.
