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Moxonomy

Death Wish

Sorcery1 generic manaBlack manaBlack mana

Wishing for any card in your collection, paid for in blood. Among the wishes Judgment introduced, this is the one with no fence around it: where Cunning Wish reaches only for instants, Burning Wish for sorceries, and Living Wish for creatures and lands, Death Wish tutors anything you own, full stop. The cost is the whole balancing act. Losing half your life rounded up is brutal at twenty and merely annoying at four, which inverts the usual tutor math: the spell gets cheaper to cast the longer you can afford to wait, but waiting in black usually means you are already bleeding. The exile clause closes the obvious loop, so each cast is a single act of desperation rather than a recurring engine. What it buys is unconditional: the silver bullet for any matchup, the combo piece you left in the board, the answer no other tutor can name. The friction is that black already pays life for everything (Dark Ritual chains, fetch-style sacrifices, Phyrexian-style payments long before the keyword existed), and Death Wish asks for the largest single payment of the lot. It is the open-ended wish reframed as a question about how much life a tutor is worth, answered with the most expensive possible number.

Death Wish (jud)
JUD · #64rare
Pricing
Normal: $0.71
Foil: $12.10
Oracle Text

Rules text

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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