Death-Mask Duplicant
Imprint usually means stashing one card under an artifact and reading a static value off it; here the keyword does something stranger. Each repeatable activation exiles another creature from your graveyard, and the printed body becomes the union of the evasion and combat keywords across everything it has eaten. Flying, fear, first strike, double strike, haste, landwalk, protection, and trample stack onto a 5/5 frame, so a graveyard full of dead creatures with the right keyword soup turns this into a flying, trampling, haste-y striker that wants for nothing in combat. The design tension is the timing: each only buys you one more creature's worth of abilities, so building the threat is a mana sink that competes with everything else you want to do, and the keywords it grants are exactly the ones that decide combat rather than card advantage or board presence. It is graveyard recursion inverted: instead of bringing a creature back, you strip its evasion off the corpse and bolt it onto something already on the battlefield. The Shapeshifter type line is doing flavor work the rules barely support, since this never copies a creature's stats or its non-keyword abilities; it is a five-power body wearing whatever masks the yard provides.
