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Moxonomy

Death Cloud

SorceryX generic manaBlack manaBlack manaBlack mana

The genius of the design is that the controller pays for every axis the same currency. X drains life, empties hands, wipes boards, and strips lands, all in one declaration, but the symmetry hits both seats equally hard, so the only way to come out ahead is to bank an advantage before you cast it. That advantage is almost always mana. Cast Death Cloud for a large X off a ramp engine and your opponent loses lands they cannot replace while you keep the rocks that paid for it. The card does not win on resolution; it converts a mana-development lead into a total resource lockout, then lets a single surviving threat or a freshly drawn land carry the rest of the game. The sequencing inside the spell matters too: life, then cards, then creatures, then lands, with the discards and sacrifices chosen by the loser, which means a player who saw it coming can sacrifice their worst permanents and keep a blocker or a key land. It is a scorched-earth button built for the deck willing to plan its own survival before pressing it. Black has printed plenty of one-axis devastation since, but few cards ask you to assemble a parallel advantage across four categories at once and then detonate everything, trusting that your prep tilts the wreckage your way.

Death Cloud (mma)
MMA · #76rare
Pricing
Normal: $3.18
Foil: $13.93
Oracle Text

Rules text

Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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