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Moxonomy

Dawnray Archer

Creature — Human Archer2 generic manaBlue mana

A pinger that fires only on combat is an unusual restriction, and it shapes everything about how this card plays. The White mana, Tap ability cannot pick off a mana dork or a chump-blocker on a quiet turn: it only reaches creatures already committed to the attack or the block. That ties the card to the rhythm of combat rather than to board control, turning it into an attrition piece that trades up by softening attackers for your blockers or finishing off something an exalted-boosted attacker left at one toughness. The exalted keyword on the same body is the tell about its intended home: a deck built around the lone attacker, where this 1/1 sits back, adds its quiet +1/+1 to whoever swings alone, and uses its activation to clear the path or punish a defender. The two abilities pull in slightly different directions (one wants you attacking with a single creature, the other wants combat happening so there is something to shoot), which makes the card most coherent in the kind of go-wide-to-go-tall board where attacks and blocks happen every turn. The white activation cost on a mono-blue body also quietly marks it as fixing-dependent, a small color-pie wrinkle that rewards being in the right two-color pairing.

Dawnray Archer (ala)
ALA · #39uncommon
Pricing
Normal: $0.14
Foil: $0.46
Oracle Text

Rules text

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) White mana, Tap: This creature deals 1 damage to target attacking or blocking creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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