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Moxonomy

Daru Healer

Creature — Human Cleric2 generic manaWhite mana

Damage prevention has always been white's quietest knob, and this version turns it into a slow drip: tap, shave one point off whatever's coming, repeat next turn. One per turn caps it well below the wholesale prevention of a Fog or a Circle of Protection, which is the point. It isn't meant to neutralize a turn, only to outlast it, blunting a single attacker over many combats or surviving the last point of a burn spell. The real design lives in the morph cost. A 1/2 that prevents exactly one damage announces its entire function the moment it hits the board; cast hidden, it looks like any anonymous 2/2 the opponent can't profile, and flipping it up for one white mana mid-combat lets the prevention arrive as an ambush. That window is the only reason a body this minor earned a morph cost: the cleric's value isn't the rate, it's the information it withholds. Morph as a mechanic was built around precisely this uncertainty, creatures whose hidden form bought a turn of doubt, and Daru Healer is a clean, low-stakes expression of that bluff. On most boards the prevention is a footnote; the face-down ambiguity is the thing it's really selling.

Daru Healer (ons)
ONS · #19common
Pricing
Normal: $0.09
Foil: $0.73
Oracle Text

Rules text

Tap: Prevent the next 1 damage that would be dealt to any target this turn. Morph White mana (You may cast this card face down as a 2/2 creature for 3 generic mana. Turn it face up any time for its morph cost.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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