Daru Cavalier
Onslaught built an entire cycle around creatures that fetched their own twins, and this is the white Soldier entry: a first-striking body that pulls a second copy from your library into your hand on arrival. The design idea is card-neutral aggression. You spend a card to deploy a 2/2, but you replace it immediately, so the deck never thins its hand the way a tribal flood usually does. Cast the first, draw the second, cast the second, and the chain self-sustains as long as copies remain. It is a deliberately gentle version of a recursion engine: no graveyard work, no sacrifice loop, just a guaranteed top-deck smoothing tied to a creature that wants to attack. The first strike is what makes the body matter beyond the search trigger, letting a modest 2/2 trade up or hold a ground stall while the Soldier count climbs. This was one of several Onslaught creatures (Timberwatch Elf and the rest of the tribal toolbox lived in the same era) designed to make a deck full of one creature type feel less like a pile of dead draws. The Cavalier is the clean expression of that philosophy: an aggressive common whose whole job is to keep the curve full and the hand stocked without ever asking the player to do anything clever.
