Dark-Dweller Oracle
The trick this Goblin pulls is converting a dead body into a fresh card without ever stopping for a discard step. The activation reads like impulsive draw, but the engine is the sacrifice clause: every creature that dies for value (a token, a spent attacker, a creature already marked for the graveyard) becomes one generic mana traded for a peek at your next card. That makes it a rare aristocrats payoff keyed not to death triggers but to the sacrifice itself, a repeatable outlet that turns a board of expendable bodies into a steady stream of cards. The exile-and-play structure does real work: cards leave the library rather than joining your hand, so you either spend the activation this turn or lose the card entirely, which keeps it from being pure card advantage and pins its value to a low curve. The land clause is where the mode gets subtle. It still respects your one-land-per-turn allowance, so it cannot chain lands onto the board, but a land exiled off the top is playable if you have a land drop remaining, meaning the outlet can dig you toward a mana base as readily as it smooths a flooded one. The body matters only as another chip to feed the engine; what the card offers at two mana is outlet and refueler folded into one Goblin Shaman, sitting in the lineage of sacrifice engines that reward a shell where creatures are currency rather than threats.




