Daring Sleuth // Bearer of Overwhelming Truths
A 2/1 that wants to swing early, then rebuild itself into the very thing whose fuel it demanded to flip. The front face makes no Clues of its own, yet it can only transform by sacrificing one, so the Rogue leans on external investigation to evolve: crack a Clue sourced elsewhere and it becomes the Wizard. That gating is the whole idea, tying resource expenditure directly to creature evolution in a single trigger. Once flipped, the back half stops asking and starts paying: prowess rewards a hand of cheap noncreature spells, and the combat-damage investigate ability converts each connection into another Clue, another draw, another spell to keep prowess firing. The two faces point the same direction (keep attacking) for opposite reasons. The Rogue attacks because it is a cheap early threat; the Wizard attacks because every hit refills the hand while it closes. The loop cannot bootstrap itself, and that is the balancing act: the Rogue spends a Clue up front, and only its transformed self begins producing the Clues that would have paid for it. You are always priming the pump one step ahead of what the card can supply, which keeps a self-sustaining draw engine honest by forcing you to invest in it before it earns.

