Daretti, Ingenious Iconoclast
The previous Daretti planeswalker asked you to bring an artifact deck of your own; this one asks only that you have something to feed it. The earlier version was an artifact-recursion engine, all loyalty spent on rummaging through and reanimating your own machinery. This Daretti inverts the relationship: the Construct tokens from the +1 are themselves the ammunition, so the planeswalker manufactures its own fuel for the -1's sacrifice clause across successive turns. That feedback loop is what makes the three-mana cost honest. Because a planeswalker can only activate one loyalty ability per turn, the two halves trade off in rhythm: a turn spent ticking up banks a defender that holds the ground, while a turn spent on the -1 converts an artifact (a Construct from a prior turn, or anything else you can spare) into removal aimed at any artifact or creature. The elegance is that the same token serves two jobs in sequence, one turn apart: chump blocker first, then sacrifice fodder later, depending on what the board demands. It ticks toward an ultimate that triples a copy of the most powerful artifact within reach, yours or an opponent's, battlefield or graveyard. Where the first Daretti rewarded a dedicated shell, this one functions in any deck willing to trade small bodies for big problems, which made it the more broadly playable of the two and a quiet fixture wherever attrition and artifact-hate share a slot.




