Dagger Caster
A sweeper stapled to a body, sized to the exact scale that decides symmetrical board stalls: one point of damage everywhere. The virtue of the ability is that it never touches your own side. It clears the opponent's mana dorks, one-toughness tokens, and freshly-flipped hatebears without a corresponding cost to your own board, then leaves a 2/3 behind to press whatever advantage that swing bought. That asymmetry is the whole design: a Pyroclasm that damages only across the table, but priced at four mana and folded into a creature so you pay for the wipe and the follow-up threat in the same spell. The extra point at each opponent matters more than it looks; it nudges the card toward decks that treat incidental reach as a resource, where a slow trickle of ping damage adds up to a clock you did not have to build separately. It is a modest effect on any single axis and a genuinely broad one taken together: attrition against small creatures, a nudge on the life total, and a warm body, all resolving off one enters trigger. Red rarely gets to answer a wide board and add to it at once; this is the compromise version, where the reach is small enough to be fair and reliable enough to matter.

