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Moxonomy

Cyclopean Snare

Artifact2 generic mana

The whole pitch is a tapper you never permanently lose. Most repeatable creature-tapping comes attached to a body that can die, so a sweeper takes your engine with it; this one returns itself to hand the moment it fires, which means a wrath finds nothing to hit. The resilience is expensive: five mana per cycle (3 generic mana to activate plus 2 generic mana to recast it from hand), paid every single time, which makes it a slow way to neutralize one attacker per turn rather than a lock piece. There is a real window for opponents, though, and it sits exactly where the self-bounce does not protect it. While the artifact waits untapped on the battlefield, instant-speed artifact removal answers it cleanly; and even after activation, the bounce comes after the colon, so the thing is still on the battlefield with its ability on the stack, vulnerable to a destroy effect in response. The self-return only saves it from sweepers and from removal cast on an empty window, not from anyone holding up the right answer at the right time. The card rations a tap effect across multiple turns and multiple chunks of mana: a grinding control tool that survives the board getting wiped and slowly wins an attrition war by keeping one creature off the table indefinitely.

Cyclopean Snare (rav)
RAV · #259uncommon
Pricing
Normal: $0.07
Foil: $0.35
Oracle Text

Rules text

3 generic mana, Tap: Tap target creature, then return this artifact to its owner's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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