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Moxonomy

Cyclone Summoner

Creature — Giant Wizard5 generic manaBlue manaBlue mana

The reset here is built to punish the exact tricks that usually break enters-the-battlefield sweepers. Because the bounce fires only if you cast the spell from your hand, there is no flickering it for a second wave and no reanimating it to reset the board on the cheap; you have to resolve seven mana of blue creature honestly. The tribal carve-out is what turns a symmetric mirror into a one-sided swing: everything returns to owners' hands except Giants, Wizards, and lands, so a Giants-and-Wizards shell keeps its whole board while the opponent scoops theirs into grip. That clan exemption is the design's entire justification, converting an even-handed clause into a tempo blowout. Bounce is softer than destruction, so opponents keep every card and can rebuild, and that is exactly why the 7/7 has to be attached: it is not a supporting piece but a threat that pressures whatever survives, putting a clock behind the swing. Blue rarely gets to wipe the board and deploy its haymaker in a single spell, and the from-hand rider keeps the pairing honest, forcing the payoff to come out of your hand rather than looping cheaply out of a graveyard.

Cyclone Summoner (prm)
PRM · #88246rare
Pricing
Normal: $0.44
Foil: $0.56
Oracle Text

Rules text

When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

6 sets
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