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Moxonomy

Cursebreak

Instant1 generic manaWhite mana

Two mana for unconditional enchantment removal at instant speed, with two life stapled on as a sweetener. Disenchant set the rate for this effect decades ago by hitting both artifacts and enchantments for the same cost; the design choice here is to narrow the target to enchantments alone and spend the saved flexibility on a small lifegain rider. That trade tells you what the card is built for: a maindeckable answer in matchups where enchantments are the threat that matters, where the two life keeps you above a clock while the destroy clause does the real work. The instant timing is the load-bearing part. Holding it up lets you wait until an enchantment actually resolves rather than guessing, and it can answer something at end of turn or in response to an activation rather than committing on your own turn. The lifegain is incidental against a control opponent and meaningful against an aggressive one, which is the quiet bit of texture in an otherwise utilitarian card. It does not pretend to be a flexible catch-all the way the artifact-and-enchantment answers do; it asks you to know what you are aiming at before you put it in your deck.

Cursebreak (avr)
AVR · #14common
Pricing
Normal: $0.11
Foil: $0.38
Oracle Text

Rules text

Destroy target enchantment. You gain 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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