Curious Forager
Regrowth stapled to a body, but the cost is the interesting part. Green has recurred permanents from the graveyard for the whole history of the game, and it has almost always done so by paying mana or by trading a card. Here the price is forage: exile three cards or sacrifice a Food, which converts graveyard depth (or a token that was probably a byproduct of something else) into permanent recursion. That reframes the payment from "spend resources" to "spend the resources you have already used." The return is deliberately broad, hitting any permanent card, so in one deck it fetches a land back and in another it retrieves a Sword or a toolbox creature, but the ceiling is checked by the exile clause: burning three cards to buy back one is a real cost in any deck that wants its graveyard for something else. That tension, wanting a full yard to forage from while wanting to preserve it for later, is the whole reason the effect is priced on a 3/2 rather than a bare spell. The trigger is also conditional twice over: it only fires on entry, and forage itself is a "may" that needs fuel, so an empty graveyard and no Food leaves you with a vanilla body. It rewards a deck already generating the incidental resources the mechanic asks for, and does nothing to build that engine itself.
