Cunning Coyote
Plot exists to solve a specific problem: the enters trigger you want to fire at a precise moment, and the mana you'd rather not spend on the turn you draw the card. This Coyote is the tidiest demonstration of that split. Hard-cast, it's a 2/2 with haste that pumps another creature and hands it haste for the turn, a fine tempo play that stops mattering once combat ends. Plotted, the sequencing rearranges. You pay on a slow turn, spend the rest of your mana elsewhere, then drop it later at no additional cost, arriving hasty and firing the pump-and-haste trigger exactly when you want a second attacker to appear. The design's whole leverage sits in the gap between plot's deferred payment and the enters trigger: plot decouples the mana investment from the tempo swing, so a card that would sit uselessly in hand becomes a scheduled ambush on the turn you unpack it. The setup isn't free. Plotting costs the same
as casting it, and it idles in exile for at least a turn contributing nothing, so the reward for planning two turns ahead is a doubled attack step rather than raw efficiency. It's a modest, well-behaved piece of the plot puzzle, built for players who think of mana as something to spread across turns rather than empty each main phase.
