Crypt Ripper
The Shade chassis is a mana sink with a known liability: the classic version sits back, lets every leftover black mana feed a bigger swing next turn, and in doing so telegraphs the attack a full cycle in advance, handing the defender time to find a block or a sorcery-speed removal spell. Haste is the variable that closes that window. The creature arrives ready to convert open mana into combat damage on the turn it lands, so the defender never gets the free setup turn the older template always granted. Underneath, the math is the same math every Shade runs: each black mana buys a point of power and a point of toughness until end of turn, which makes it both a clock that scales with your remaining lands and a body that ducks instant-speed burn if you leave mana up. What haste strips out is the tempo tax. The cost of that aggression is the double-black pip and the four total mana, which fixes it as a midgame play rather than a turn-one threat, and the 2/2 base means it is inert without mana behind it. This is the aggressive cut of an archetypal design: the Shade you reach for when the deck is built to end games quickly rather than win the long mana race.
