Cry of the Carnarium
What separates this from every other black sweeper is the third clause: it does not just kill the board, it seals the graveyard behind it. The -2/-2 handles the token swarms and small aggressive creatures a black deck wants to answer, but the exile replacement is the part doing structural work. Anything that dies this turn goes to exile instead of the graveyard, and any creature card already sent there from the battlefield earlier in the turn gets swept up too. That turns a routine wrath into a graveyard-hate spell that fires on the same cast, shutting off recursion, aristocrat sacrifice value, delve fuel, and reanimation targets in one motion. The design tension is real: a -2/-2 pulse is a strictly weaker board answer than a hard destroy or a -X/-X, and it whiffs on anything with three or more toughness. You pay for the exile rider by accepting a smaller kill range. That makes it a sweeper built for a specific kind of opponent (go-wide decks that lean on their graveyard as a second resource) rather than a catch-all reset. The exile clause is also symmetric and turn-wide, so it clears your own dead creatures too, which matters if you were planning to reuse them. It is a scalpel dressed as a broom: narrower than it looks, but doing two jobs where most sweepers do one.
