Skip to content
Moxonomy

Crumbling Colossus

Artifact Creature — Golem5 generic mana

Seven power of trample for five colorless mana is a body well ahead of the curve, and the sacrifice clause is exactly what that rate costs: this Golem swings once, then crumbles at end of combat whether the attack connected or not. The design is a single-use battering ram, a creature that exists to convert one combat step into damage and nothing else. Trample is doing real work here, since the whole point is to push seven through a chump blocker rather than waste the swing on a trade. What the constraint quietly opens up is the second life of the card after it attacks: a 7/4 that sacrifices itself is a gift to any deck built on death triggers, reanimation targets, or a graveyard worth filling. It blinks back fresh, it feeds a sacrifice engine on schedule, it lands in the yard as a fat reanimation candidate the turn after you cast it. Read straight, it is a colorless beater with an expiration date that any colorless deck can run as cheap pressure. Read sideways, it is fodder that happens to demand a block first. The forced sacrifice is the tension the whole card turns on: a downside in a fair board state, an upside the moment you have somewhere for the body to go.

Crumbling Colossus (m12)
M12 · #204uncommon
Pricing
Normal: $0.04
Foil: $0.25
Oracle Text

Rules text

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature attacks, sacrifice it at end of combat.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close