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Moxonomy

Crippling Chill

Instant2 generic manaBlue mana

The tap-down effect with a card stapled to it. Locking a creature out of its next untap step is the workhorse of blue's tempo toolkit: it buys a window rather than answering a threat, removing a blocker before combat or stranding a freshly cast attacker through the turn you need. The trade here is that the tap is single-target where the wider blue temporizers hit multiples, and the payment for that narrowing is the replacement draw. That is the whole calculus: it accepts a smaller battlefield effect in exchange for never costing you a card, so even a marginal tempo swing comes free of card disadvantage. The instant speed does more than the rate suggests. Held up on the opponent's turn, it can tap a would-be attacker before the declare-attackers step, then cantrip into your next draw. This sits in the lineage of cheap blue effects built to smooth a draw while inconveniencing one creature for a turn, closer to a rate-conscious cantrip than a tempo blowout: the kind of card that fills out a curve without ever headlining it.

Crippling Chill (j22)
J22 · #284common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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