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Moxonomy

Crested Herdcaller

Creature — Dinosaur3 generic manaGreen manaGreen mana

Six power of trample across two 3/3 bodies for five mana, and the split is the entire pitch. The value lives in how it shrugs off single-target removal: kill one half and the other keeps swinging, and the token arrives the instant the creature resolves rather than waiting on an upkeep or attack trigger. That immediacy is what separates it from delayed token-makers; you get a two-body board the turn it lands, no strings attached. Both halves carry trample, which keeps them relevant against chump blockers and turns a single card into a clean jump in board presence. The design is a deliberately unglamorous Dinosaur payoff: it asks nothing of the deck around it, hands you two creatures to fuel enrage or sacrifice engines, and rewards any effect that copies enter triggers or flickers the body for a fresh token. Nothing about it is subtle, which is the point of a curve-topper built to anchor a midrange ground game. It trades raw efficiency for resilience, and the two-creatures-from-one-card math is the kind of incremental edge that grinds through removal-heavy boards without demanding a build-around.

Crested Herdcaller (rix)
RIX · #126uncommon
Pricing
Normal: $0.30
Foil: $0.48
Oracle Text

Rules text

Trample When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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