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Moxonomy

Creeping Bloodsucker

Creature — Vampire1 generic manaBlack mana

The passive, no-strings-attached version of the drain-your-opponents-out plan: no activated ability to feed, no sacrifice loop to assemble, just a Vampire that pings each opponent for a point and refunds the same in life every upkeep. The lineage runs through cards like Gray Merchant of Asphodel and Sanguine Bond on the payoff end, but this sits at the humble start of it, the recurring, incremental version that wins slowly and gains life slowly rather than in one burst. The design tension is that the effect scales entirely with the number of opponents, which quietly sorts it into a multiplayer role. Hitting each opponent means the clock and the lifegain both multiply at a crowded table while staying almost negligible one-on-one. A 1/2 that does one damage a turn is deliberately unthreatening; it is not asking to attack, it is asking to be left alone, and a body that harmless usually earns exactly that. The appeal is a low-commitment inevitability engine: play it early, forget about it, and let the upkeep triggers accumulate while your heavier threats do the closing work. This is a drain effect that profits from being ignored, and against opponents who correctly read it as a non-priority, that indifference is the whole point.

Creeping Bloodsucker (j25)
J25 · #415common
Pricing
Normal: $4.50
Foil:
Oracle Text

Rules text

At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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