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Moxonomy

Craven Giant

Creature — Giant2 generic manaRed mana

The cleanest expression of an old design idea: pay for a body that hits hard by giving up the option to defend. The 4/1 frame is pure offense, and the can't-block clause is the cost written into the card rather than into the mana. Four power for three mana would be an aggressive deal even today; pinning it to one toughness makes it fragile to any point of damage, and stripping its ability to block means it can never anchor a defense the turn the tempo turns. That pairing keeps the rate honest: the card is only ever moving forward, so it rewards a board state already pointed at the opponent and punishes a draw that needs to stabilize. It belongs to a lineage of plain-text beaters whose entire complexity lives in a single restrictive line, designed for a beginner-focused product where the rules were pared back and the cards were meant to be read at a glance. The vanilla-with-a-drawback template (big power, glass toughness, no blocking) has been a recurring red common ever since, a way to give the aggressive color a cheap clock without handing it a creature that also plays defense. What reads as a simplification is really a tidy lesson in how Magic prices aggression: you can have the swing, but not the safety net.

Craven Giant (por)
POR · #121common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

This creature can't block.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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