Skip to content
Moxonomy

Craterize

Sorcery3 generic manaRed mana

Land destruction at four mana with no upside is a relic of an era when Wizards rationed the effect through cost rather than design cleverness. The template here is the plainest version of the function: pay the premium, blow up a single land, get nothing else. That bluntness is the whole point. Stone Rain set the mana-denial rate at three; raising it a full mana with no rider attached makes the trade pure tempo loss in most games, a one-for-one that costs you a turn and rarely lands you ahead. The effect only earns its keep against the lands that are not really lands: a creature-land swinging for damage, a utility nonbasic doing work beyond tapping for mana. Against those targets the card flips from dead weight to a removal spell that happens to strip a mana source on the way out. It is mana-denial-as-removal, priced so that the answer never wants to be a maindeck staple and the design never has to worry about it warping a format. Plenty of land destruction since has tried to justify a slot with a second mode or a discount; this one is the control sample, the version that shows exactly how little a bare Destroy target land is worth when nothing sweetens it.

Craterize (m13)
M13 · #126common
Pricing
Normal: $0.07
Foil: $0.24
Oracle Text

Rules text

Destroy target land.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close