Corrupt Court Official
Attach a creature body to the discard effect that had, for years, lived on sorceries, and you change what the spell costs and what it threatens. Hand disruption that arrives on a stick is a two-part bargain: the enters-the-battlefield trigger strips a card the turn it lands, and the 1/1 lingers as a chump blocker, a sacrifice payload, or a target for recursion that lets you buy the discard again. The trade is fragility. A one-toughness body dies to almost anything, so the discard is the whole return on the investment unless you have a way to loop it. That is where this design earns its keep in a grinding black deck: bounce it, flicker it, reanimate it, and each return repeats the strip, turning a one-shot effect into an attrition engine that a raw discard spell cannot match. The trigger targets an opponent's random-selection-free discard (they choose what to pitch), so it is disruption without precision, better at bleeding a low hand dry than at hitting a specific answer. As a piece of the color's toolbox, it belongs to the tradition of cheap, expendable bodies that convert a discard effect into a permanent you can abuse rather than a card you cast once and forget.


