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Moxonomy

Corpse Lunge

Instant2 generic manaBlack mana

Removal that bills the graveyard rather than the hand. The damage scales with the power of a creature you exile from your graveyard, which means the spell does nothing until you have a body to feed it and a dead one to spend, and it punishes you twice: once for the creature you lost, again by removing it from any recursion or reanimation plan. A graveyard-oriented black deck is the only place that double cost reads as a feature, where a fat creature dying early becomes ammunition instead of a setback, and a self-mill or sacrifice engine keeps the magazine loaded. The ceiling is uncapped in theory (exile a six- or seven-power creature and the damage follows), but the real constraint is that the best fuel is exactly what those decks want to bring back, so every cast is a small argument with yourself about whether the kill is worth the exile. It reads like a black answer to the old white and red "damage equal to power" tricks, except the power comes from a corpse you already paid for once, which is a tidy bit of color-pie reasoning: black does not get clean burn, so it taxes the graveyard for the privilege. A removal spell whose efficiency is entirely a function of how much death you have already banked.

Corpse Lunge (isd)
ISD · #93common
Pricing
Normal: $0.06
Foil: $0.22
Oracle Text

Rules text

As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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