Coral Fighters
Folding two old ideas into one body: the unblocked-attacker trigger that rewards evasion (here unkeyworded, so the merfolk has to sneak through gaps rather than fly over them) and a top-of-library effect that neither draws nor burns but quietly reorders what the defending player draws next. The "you may" is the telling part: this is not blind manipulation but a scrying tool aimed at the opponent's deck, a chance to bury a card you would rather they never see. The catch is that you only get to look and push, not strip: the card goes to the bottom of the library, not the graveyard, so against a deck with redundant threats you are buying a single turn of tempo on a draw step that may not matter. On a one-power body with no protection, the rate is harsh and the payoff diffuse, which is why this reads as a flavor-forward curiosity from an era still experimenting with what blue evasion and library manipulation could share. The merfolk-soldier line and the combat condition slot it into a tribal aggro shell that wants bodies trickling in unblocked, where the disruption is gravy rather than a plan.

