Coordinated Barrage
A combat trick whose damage output is written entirely by your board state, not by the card itself, and that conversion rate is the whole bet. Most one-mana removal in white either fights small or fights conditionally; this one scales with how committed you already are to a shared creature type, paying out as many points as you have matching permanents (including lands and noncreature pieces sharing the type, not just bodies). The instant-speed framing matters: it only hits a creature in combat, so it can never be a clean answer to a threat sitting back on defense, but it becomes a blowout in the attack and block steps when a tribal board is wide. The design lives or dies on that restriction. Untethered from combat it would be too efficient for the cost; locked to attackers and blockers, it becomes a deck-specific reward rather than a generic removal spell. Choosing the creature type at resolution rather than during deckbuilding adds a small wrinkle: the card can name whatever your board is densest in at the moment, so a deck running two overlapping tribes gets to pick the bigger pile. It belongs to the family of effects that ask you to count your own permanents and convert width into a single decisive number, and it is functionally inert outside a synergy-dense shell built to feed it.
