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Moxonomy

Coordinated Barrage

InstantWhite mana

A combat trick whose damage output is written entirely by your board state, not by the card itself, and that conversion rate is the whole bet. Most one-mana removal in white either fights small or fights conditionally; this one scales with how committed you already are to a shared creature type, paying out as many points as you have matching permanents (including lands and noncreature pieces sharing the type, not just bodies). The instant-speed framing matters: it only hits a creature in combat, so it can never be a clean answer to a threat sitting back on defense, but it becomes a blowout in the attack and block steps when a tribal board is wide. The design lives or dies on that restriction. Untethered from combat it would be too efficient for the cost; locked to attackers and blockers, it becomes a deck-specific reward rather than a generic removal spell. Choosing the creature type at resolution rather than during deckbuilding adds a small wrinkle: the card can name whatever your board is densest in at the moment, so a deck running two overlapping tribes gets to pick the bigger pile. It belongs to the family of effects that ask you to count your own permanents and convert width into a single decisive number, and it is functionally inert outside a synergy-dense shell built to feed it.

Coordinated Barrage (mor)
MOR · #7common
Pricing
Normal: $0.15
Foil: $1.07
Oracle Text

Rules text

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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