Convulsing Licid
A 2/2 body that can stop being a creature, glue itself to a blocker as a "can't block" Aura, and then peel back off to do it again next turn: this is the aggressive entry in one of Magic's strangest experiments with object-type fluidity. The whole family runs on the premise that a single permanent can be a creature, then an Aura, then a creature again, and the rules team had to invent a mini-framework just to track which state the object occupies and when. The reusability is the entire point. Most evasion-enabling Auras are a one-shot commitment: you cast them, you bury them on a host, and that is the end of the transaction. This one is a recurring resource, a body that becomes the effect, climbs back off via the escape payment, and reattaches to a different blocker, opening a fresh lane each combat. The friction is built in: a mana tax on every reattachment, and an Aura state that exposes it to creature removal aimed at the host it is riding. It is a clever piece of rules-space exploration that never quite found a home, mostly because the layers it touches (state-based object identity, Aura legality, the escape payment) made it as confusing to adjudicate as it was to play against. The Licids endure as a curiosity: a design idea Magic tried once, learned from, and largely left alone.

