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Moxonomy

Contagious Nim

Creature — Phyrexian Zombie2 generic manaBlack mana

Five connections to ten poison, and not a point of it ever washes off: that permanence is the whole reason a body this plain earns a slot in a dedicated infect shell. Two poison per swing makes for a slow clock on paper, but it is a clock the opponent cannot answer by gaining life or trading blows, because ordinary damage races simply do not apply to a player you are killing with counters instead of life loss. Chump blocking buys a single turn at a time, nothing more. On defense the same mechanic flips into a deterrent: anything that attacks into it eats -1/-1 counters in combat, and those counters do not evaporate at end of turn the way combat damage does, so a creature that survives the trade walks away permanently shrunk. With no evasion and no built-in pump, it leans entirely on the deck around it to push the last few counters past blockers, which is why this kind of creature reads as a payoff for a committed poison build rather than a standalone threat. The Phyrexian Zombie typing places it in the era's compleated-Mirrodin flavor, a foot soldier in the slow corruption of a plane, but mechanically it is the plainest possible statement of the infect promise: a creature whose every mark on the board, on bodies or on players, is written in counters and never erased at cleanup like the damage everything else deals.

Contagious Nim (som)
SOM · #58common
Pricing
Normal: $0.27
Foil: $0.98
Oracle Text

Rules text

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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