Consume the Meek
A board wipe with a sliding door instead of a single button. Most sweepers of its era priced themselves at four mana for total destruction; this one charges five but spares everything with mana value four or higher, which inverts the usual calculus. You are not wiping the board so much as resetting it to a particular weight class, clearing the swarm of one-, two-, and three-drops while your own midrange threats walk away untouched. That asymmetry is the whole design: it rewards a deck built top-heavy on purpose, the bigger your average creature the cleaner the sweep. The instant-speed timing widens it further, letting you hold up the destruction as a combat trick of sorts, letting a token horde or a goblin pile commit before you reset the floor at end of turn or mid-attack. The regeneration clause closes the obvious escape hatch from the period when regenerators were still a real consideration. It is a precise tool rather than a panic button: against a true go-wide aggro deck it can be a one-card blowout, but against anything anchored by a single large threat it does nothing at all, and that gap is exactly what you sign up for when you run it.


